Job Summary

As the Senior Environment Artist, you’ll be covering full development cycle of complex photo-realistic 3D models for World of Tanks maps and hangars, mentor Environment artists in the team and supervise their work.


  • Create complex environment assets like buildings and modular architectural sets
  • Create complex photorealistic nature assets like mountains, rocks and trees
  • Mentor team members, introducing advanced pipelines and tools
  • Supervise work of your teammates, driving and pushing quality
  • Work on internal material library


  • 5+ years of Environment Art experience gained in video game industry
  • Proven ability to create high quality photorealistic models and textures of AAA quality
  • Solid knowledge of Maya, Zbrush, Photoshop and Substance products
  • A great eye for scale,proportion and composition
  • Excellent verbal and written skills, and be able to both take critique and give feedback internally and externally in a professional manner



An award-winning online game developer and publisher. One of the leaders in the free-to-play MMO market, the company delivers authentic gaming experiences and services across PC, console and mobile platforms.



Company Type


Official website

Got a question? Get in touch now

We're here to help! Check out our FAQs or send us an email.