Product Madness burst into life in 2007 as the brainchild of two Stanford Business MBA graduates who possessed an innate love of gaming. Initially, the entrepreneurs developed casual games for Facebook and mobile, before having a ‘light-bulb moment’ in 2009 and refocusing their efforts with laser-guided precision on the exploding social casino genre.
The role will require working closely with Game and Lead Artist in order to implement and animate UI elements in Unity. The successful candidate must have proven and robust work experience, specifically in implementing and animating UI in Unity’s UI editor with a focus on responsive design for Mobile and Tablet. We are looking for someone with a passionate approach, who will be able to help us grow and take our products to the next level.
Nice to Have:
With a swashbuckling, can-do attitude and a healthy dose of creativity, dynamism and innovation coursing through our veins, we are a trailblazer in the fast-paced world of social and mobile gaming.